Cars 3

Pixar Studios sets out once again to prove that the race isn’t over until lightning strikes, in the third chapter of the animated trilogy “Cars 3”. Racing is starting to become tough for Lightning McQueen (Owen Wilson), as he is becoming one of the oldest race cars on the race track and a generation of new rookies are coming into the evolving racing world. After he is pushed out of the race track, he begins a road of redemption that inspires his aging model to turn back the clock once more. For Lightning to prove that he is still a top racer, he is going to need help from an eager young female car named Cruz Ramirez (Cristela Alonzo), who is to help and train Lightning. He’s not quitting until he shows the world that he is still a top racer, and silences the younger, faster doubters on the track who want him gone. “Cars 3” is written and directed by Brian Fee, and is rated PG for scenes of disastrous peril.

It isn’t reaching too ambitiously, but “Cars 3” is a greater improvement to that of “Cars 2” that flopped at nearly every turn, conjuring up Pixar’s absolute worst movie to date. However, the third film in this trilogy proves that no sequel can quite attain the greatness of the first movie that throughout stayed competently focused, and excited us for what could follow in this seemingly post-apocalyptic world run by automobiles. It is a step up, but one that comes with great caution for how not to introduce an ensemble cast with a brief 104 minute run time. That may seem lengthy for this plot, but when you consider how much material this movie truly has, it’s but a fraction of what is needed to smoothly depict. Brian Fee’s film is one that starts out a lap or two behind, due to a rocky first half of the movie that greatly overcomplicates and convolutes the importance of exposition in all of its flimsy details. Because of this, the film often lacks consistency in momentum, and finds itself trying to catch up for the rest of the film, nearly pulling it off in the final act that finally plays to the dramatic pulse in this kids movie, but still flounders away the possibilities of its gripping material and breathtaking visual displays that up the ante to this once prosperous franchise.

Simply put, there are far too many characters in this movie, and that is often the root for the cause of every problem associated with this movie. There is some commendable voice work, mostly in that of Wilson and Alonzo who radiate an innocent friendship over the grounds of the teacher becoming the student. But all admirations aside, the first two acts of this movie constantly halt plot progression each and every time to introduce a character who doesn’t have a lot of weight to the importance of this blossoming comeback story. Sure the immediate value is obvious with most of them, but by the film’s conclusion you will wonder why they even bothered. Because of this, our antagonist and Lightning’s up-and-coming new blood to the race track feels virtually ignored for the entirety of this movie, only occasionally bringing him back as a reminder to the audience who have long since forgotten about him. Even more confusing is how this film manages to pile in so much progression during the first act, but then screeches itself to a grinding halt during the second, trying to balance out misfiring pacing that feels like it’s riding on two bad tires. Without developing the antagonist plot, the film rarely feels like it’s building to something bigger, and often sifts through a second act that will bore audience members of every age bracket. Believe me, I know, my auditorium carried on conversations without ever thinking twice about it, a sure sign of the disconnect from film to viewer that only maximizes as “Cars 3” carries on.

What the film does do well is conjuring up a genuine comeback story that does have some emotional grit to it, particularly during the final half hour that does remind audiences of the weight that these Pixar movies can respect audiences with. There are the obvious measures of the occasional music montage playing to the training of Lightning, as well as the subplot that involves our hero finding himself in ways that he never deemed necessary, but what impressed me more was the surreal aspect that we as stars of our sport are someday told that we can no longer play the game, and when that day comes it’s in your hands with how you attack it. This was the aspect of the film that drew me in during the trailers, but unfortunately didn’t arise until nearly the end of the movie. I mentioned earlier that this is the strong point of the movie for me, and that’s because the movie doesn’t play it like your typical Disney style ending, a fact that I greatly appreciated having seen stories like this play out quite a few times. It does kind of pull the wool over the eyes of its audience, in leading the film down a familiar path, then throwing a curveball, but it’s one that I greatly appreciated despite the rules of the switch leaving a huge plot hole or two when it comes to the rules of racing.

At least the animation springs forth an early contender for best visual presentation of the year, spiraling us through scene after scene of breathtaking speed and force that constantly kept me gripping on. Pixar Studios have become so embracing of the live action backdrops in their stories that it now feels like these polarizing characters, complete with eye-popping layers, are now present in our own world. The ability to make these vehicles stand-out might feel on the same field as a movie like last year’s “The Good Dinosaur”, but it works more accordingly here because the cars often feel like the foreign concept in a land as we know it is inhibited by humans, so their conflicting volumes in colorful depiction serve to a greater purpose to single out the characters first and allow the viewer to soak in the vibrancy of the pixelated palate around them. Nobody does this better than Pixar, and it serves as a testament to award-winning effects work when we as an audience have to occasionally stop to ask the question if these three-dimensional characters are being super-imposed on a two-dimensional canvas to feed into a real world backdrop.

THE VERDICT – While “Cars 3” is a serviceable enough improvement from that of its predecessor, there’s a great conflict in the flow of consistency that renders it as just another red flag to an overall disappointing series of films made by a studio that often over-exceeds. Had the first half of the film tried a little harder in adding something in addition to the impeccable visual stylings and Lightning’s battle with time, the film’s triumphant third act would feel more like a victory lap. But instead, Fee’s film lacks the intensity of the emotional gut-punch that a conceptual offering like this one promised in the trailers, moving absolutely nowhere with a tank running on empty.

5/10

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