Directed By Christian Rivers
Starring – Hera Hilmar, Hugo Weaving, Jihae
The Plot – A mysterious young woman, Hester Shaw (Hilmar), emerges as the only one who can stop a giant, predator city on wheels devouring everything in its path. Feral, and fiercely driven by the memory of her mother, Hester joins forces with Tom Natsworthy (Robert Sheehan), an outcast from London, along with Anna Fang, a dangerous outlaw with a bounty on her head.
Rated PG-13 for sequences of futuristic violence and action
– Poignancy in politics. One thing that I wasn’t expecting in a movie that takes place decades ahead of our own, is the similarities in government that truly transcends the screen. Aside from Weaving’s power hungry antagonist being one who believes in a wall separating kind, the very ideal of this bigger, more advanced vehicle being a bully of sorts to its contemporaries is something that certainly doesn’t go unnoticed. There are these kind of a tiny sprinkles of thought throughout the film, and prove that “Mortal Engines” never settles for being another Young Adult conventional offering, instead going the route of thought-provoking social commentary that certainly gave me something to hand my interest on.
– A duo of delight. Weaving continues to demand bigger roles in movies, carving out an antagonist who is every bit deceitful as he is narcistic. When Weaving isn’t chewing up the scenery in every scene, his presence feels the most valuable, detaching us from this character who you hate to love and vice versa. The real surprise however, might come from Hilmar as the story’s lead. Like the fragile character she plays, the narrative takes its time in getting to know Hilmar, starting off as another dry female badass who takes a licking and keeps on ticking. But as the film progressed, I started to notice the layers and nuance that this young actress gave to her character, competently juggling enough tearful remorse and growth in reflection to make you buy into her investment into the character.
– Style eeks out substance. I mentioned earlier that there are some thinking points for the film, but for my money the allure of artistic integrity in the film is too valuable to be topped. During a season when films like “Venom” and “The Possession of Hannah Grace” make the nighttime look like a collection of colorless blobs, here comes a film that completely restores fate to what can be done in the shadows. The airtime battles are vibrant with moonlight ecstasy that radiates ever so smoothly against the fireworks of firepower that play in front of it, and the lighting scheme indoors takes on enough filters and dimensions to truly keep you guessing. If I recommend this film for anything, it’s the third act conflict that features a gala affair of everything I mentioned here.
– Effective camera work. I did have some problems with the concepts inside of the ships themselves, but Rivers as a first time filmmaker showed a lot of tinsel in movie magic in making me believe the immensity of its size. The revolving shots around this moving setting are luxurious and move at just the right speed to never slug down the movie and give the audience ample time to see what is transpiring behind every corner. Likewise, the action sequences are shot with enough urgency and articulate detection that you never struggle in hanging on to the many angles and characters inside.
– There’s certainly enough comparisons with popular films of the genre like “Star Wars” or “Mad Max” that the film evidently borrows from, but there’s also enough variation in the ideas to cement a name of its own. The concept of cities eating smaller towns (a process called Municipal Darwinism that provides an obvious metaphor for capitalism) is stunningly brought to life on screen, thanks to some truly extraordinary production design work never limited by its inflatable budget. The dynamic of land and air is also a unique take, allowing the film to press on through the ever-changing circumstances of the meaty two hour run time that would challenge the audience inside of a lesser quality science fiction film for all of the wrong reasons.
– Clumsy subplot juggling. This movie has no fewer than six on-going subplots from what I counted, and not only does this make for a challenging interpretation of who our intended protagonist is supposed to be during the first act, but it also limits certain narratives that easily could’ve used more time in development. My favorite subplot in the film deals with a male android and the relationship he has with Hester, and it just never felt fleshed out enough to warrant the sharp direction change that it takes midway through the film, and how it left this character feeling directionless. When you’re still introducing characters and subplots to the audience more than 80 minutes into the movie, you’ve certainly got problems, and I constantly felt suffocated by how bloated this screenplay truly is. Likewise to “Fantastic Beasts 2”, this film is overflowing with flashback exposition, giving way to many instances where this inevitable one-off film is compressing as much from the source material as humanly possible.
– A predictably convenient macguffin. Early in the film we learn about an object needed to suppress England’s power, and evening out the balance of the ensuing war, and to anyone paying even remote attention, the obviousness of the mystery that the film wanted so badly to present falls flat. It’s clear where this is going from the start, and it didn’t differ even remotely from where someone as inexperienced as I to these books predicted. I hate macguffins in movies enough, but when the movie tries to dumb down the material to cater to the audience, it shows its hand more often than not.
– Poorly rendered C.G effects work. There are instances in up tight camera angles where the computer generated effects feel passable enough, take for instance the visually descriptive depictions of England that I mentioned earlier, but as soon as they’re presented with a dominant live action opposition, you start to see the money was spent in less luxurious places. Take for instance the character of Shrike (live captured by the legendary Stephen Lang), who constantly looks phony with an illuminous green glow. I get that he’s an android character, but the design of his property is something out of an early 2000’s Tim Burton animation, and feels so out of place with everyone and everything he crosses paths with.
– Speaking of editing… It’s easy for Ray Charles to see what could’ve been left on the cutting room floor of this film. Often it’s the scenes and lines of dialogue that add nothing to the unfurling narrative, and stand out as an obvious cater to teenage audiences. One such instance involves our lead male protagonist, who has enough time in the face of life-threatening danger to stop and decide which jacket looks cool enough for him to sport. Keep in mind that this character isn’t self-serving or in love with himself by any stretch of the imagination. What makes it truly aggravating is that it’s instances like this one that makes it difficult to ever truly buy in to the supposedly overwhelming cost of what’s at stake, and twenty minutes less of these worst kind of Blu-Ray deleted scenes would serve the pacing of the movie well enough to not need the artistic merit to keep saving the day.
– Man did this movie want a shoe-horned love triangle like other Young Adult movies. There’s awfully sappy dialogue like “I will take away your pain”, a total lack of chemistry between Hilmar and Sheehan, and not a single scene between them that translates that growth in closeness that is present as the film persists. Maybe it’s the total lack of character build, or the one kissing scene between them feature an obvious stall by Hilmar, but I was never fully convinced, and the necessity to even include this sort of thing feels every bit as unnecessary to the film as it does diminishing to the strength of Hester as the female heroine that so many teenage girls need.
My Grade: 5/10 or D+